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NETGAMES
2005
ACM
15 years 10 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
CONCUR
2010
Springer
15 years 6 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
139
Voted
ICSE
2001
IEEE-ACM
15 years 9 months ago
A Scalable Formal Method for Design and Automatic Checking of User Interfaces
The paper addresses the formal specification, design and implementation of the behavioral component of graphical user interfaces. The complex sequences of visual events and action...
Jean Berstel, Stefano Crespi-Reghizzi, Gilles Rous...
FM
2008
Springer
137views Formal Methods» more  FM 2008»
15 years 6 months ago
JML Runtime Assertion Checking: Improved Error Reporting and Efficiency Using Strong Validity
Abstract. The Java Modeling Language (JML) recently switched to an assertion semantics based on "strong validity" in which an assertion is taken to be valid precisely whe...
Patrice Chalin, Frédéric Rioux
148
Voted
ROOM
2000
15 years 6 months ago
Checking the Consistency of UML Class Diagrams Using Larch Prover
The Unified Modeling Language (UML) has been designed to be a full standard notation for Object-Oriented Modelling. UML is a rather complete set of notations, but it lacks of form...
Pascal André, Annya Romanczuk, Jean-Claude ...