Sciweavers

4447 search results - page 307 / 890
» Model Checking Games
Sort
View
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 5 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 11 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
182
Voted
GLOBECOM
2009
IEEE
15 years 2 months ago
Dogfight in Spectrum: Jamming and Anti-Jamming in Multichannel Cognitive Radio Systems
Primary user emulation attack in multichannel cognitive radio systems is discussed. An attacker is assumed to be able to send primary-user-like signals during spectrum sensing peri...
Husheng Li, Zhu Han
ACSD
2005
IEEE
162views Hardware» more  ACSD 2005»
15 years 10 months ago
Complexity Results for Checking Distributed Implementability
We consider the distributed implementability problem as: Given a labeled transition system TS together with a distribution ∆ of its actions over a set of processes, does there ex...
Keijo Heljanko, Alin Stefanescu
143
Voted
AMAST
2004
Springer
15 years 10 months ago
On Guard: Producing Run-Time Checks from Integrity Constraints
Abstract. Software applications are inevitably concerned with data integrity, whether the data is stored in a database, files, or program memory. An integrity guard is code execut...
Michael Benedikt, Glenn Bruns