Software architecture, and its behavior can be expressed as UML models. Models of complex systems can be also complex and hard to read – they may consists of hundreds of artifact...
We show how a game-theoretic model of spam e-mailing, which we had introduced in previous work, can be extended to include the possibility of employing Human Interactive Proofs (h...
Dimitrios K. Vassilakis, Ion Androutsopoulos, Evan...
The influence of multimodal sources of input data to the construction of accurate computational models of user preferences is investigated in this paper. The case study presented...
This paper presents the real-time model checker RAVEN and related theoretical background. RAVEN augments the efficiency of traditional symbolic model checking with possibilities to...
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...