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IJCAI
2007
15 years 7 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
IJCAI
2003
15 years 7 months ago
Approximating Game-Theoretic Optimal Strategies for Full-scale Poker
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represe...
Darse Billings, Neil Burch, Aaron Davidson, Robert...
IJUFKS
2010
77views more  IJUFKS 2010»
15 years 3 months ago
How to Handle Interval solutions for Cooperative Interval Games
Interval uncertainty affects our decision making activities on a daily basis making the data structure of intervals of real numbers more and more popular in theoretical models and...
Rodica Branzei, Stef Tijs, S. Z. Alparslan Gö...
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
16 years 3 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
FDG
2009
ACM
16 years 24 days ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skills...
Quincy Brown, Frank J. Lee, Suzanne Alejandre