This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
Early testing of requirements can decrease the cost of removing errors in software projects. However, unless done carefully, that testing process can significantly add to the cos...
State Machines Capture Parallel Algorithms: Correction and Extension ANDREAS BLASS University of Michigan and YURI GUREVICH Microsoft Research We consider parallel algorithms worki...
We have devised a novel technique to automatically generate test cases for a software system, combining black-box model-based testing with white-box parameterized unit testing. Th...
Nicolas Kicillof, Wolfgang Grieskamp, Nikolai Till...