We present a probabilistic method for path planning that considers trajectories constrained by both the environment and an ensemble of restrictions or preferences on preferred mot...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...
This paper shows that a simple two-stage approach to handle non-local dependencies in Named Entity Recognition (NER) can outperform existing approaches that handle non-local depen...
Graphs are of growing importance in modeling complex structures such as chemical compounds, proteins, images, and program dependence. Given a query graph Q, the subgraph isomorphi...