Testing reachability between nodes in a graph is a well-known problem with many important applications, including knowledge representation, program analysis, and more recently, bi...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Abstract. Since problem solving in group problem-based learning is a collaborative process, modeling individuals and the group is necessary if we wish to develop an intelligent tut...
We propose rewriting logic as a unifying framework for a wide range of Petri nets models. We treat in detail place/transition nets and important extensions of the basic model by in...
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...