At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
We present our work in the development of an interface for an actor/singer and its use in performing. Our work combines aspects of theatrical music with technology. Our interface ...
We present an end-to-end tool-chain for model-based design and analysis of component-based embedded realtime software, with Avionics Mission Computing as an application domain. Th...
Zonghua Gu, Shige Wang, Sharath Kodase, Kang G. Sh...
Abstract. Although current programming models provide adequate performance, many prove inadequate to support the effective development of efficient Grid applications. Many of the ...
This paper analyzes a professional development Web site for teachers that features ‘virtual classroom visits’—video clips of teachers teaching, together with asynchronous fo...