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» Model-based interface development
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CHI
2005
ACM
16 years 4 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
CHI
2005
ACM
16 years 4 months ago
Predicting task execution time on handheld devices using the keystroke-level model
The Keystroke-Level Model (KLM) has been shown to predict skilled use of desktop systems, but has not been validated on a handheld device that uses a stylus instead of a keyboard....
Lu Luo, Bonnie E. John
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CHI
2005
ACM
16 years 4 months ago
Sticky widgets: pseudo-haptic widget enhancements for multi-monitor displays
People use multiple monitors to increase their display surface and to facilitate multitasking. However, if windows are maximized to fill one screen, users may have difficulties ac...
Regan L. Mandryk, Malcolm E. Rodgers, Kori M. Inkp...
CHI
2005
ACM
16 years 4 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva
CHI
2004
ACM
16 years 4 months ago
Model-based evaluation of cell phone menu interaction
Cell phone interfaces are now ubiquitous. In this paper, we describe concepts to support the analysis of cell phone menu hierarchies. We present an empirical study of user perform...
Robert St. Amant, Thomas E. Horton, Frank E. Ritte...