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ACMSE
2005
ACM
15 years 10 months ago
NotiFly: enhancing design through claims-based personas and knowledge reuse
Typically viewed as competing design approaches, this paper illustrates how claims and personas can be used together in user interface design. Our combined approach is exemplified...
Justin Belcher, Raheel Aidrus, Ben Congleton, Doug...
INTERACT
2003
15 years 6 months ago
Classification of Usability Problems (CUP) Scheme
: Defect classification can improve product quality and motivate process improvement. Several defect classification schemes have been developed and used with good results in softwa...
Ebba Thora Hvannberg, Effie Lai-Chong Law
GROUP
2010
ACM
15 years 2 months ago
Searching for reputable source code on the web
Looking for source code on the Web is a common practice among software developers. Previous research has shown that developers use social cues over technical cues to evaluate sour...
Rosalva E. Gallardo-Valencia, Phitchayaphong Tanti...
166
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UIST
2010
ACM
15 years 2 months ago
Gestalt: integrated support for implementation and analysis in machine learning
We present Gestalt, a development environment designed to support the process of applying machine learning. While traditional programming environments focus on source code, we exp...
Kayur Patel, Naomi Bancroft, Steven M. Drucker, Ja...
183
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AAMAS
2012
Springer
14 years 10 days ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh