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VLSID
2004
IEEE
212views VLSI» more  VLSID 2004»
16 years 5 months ago
On Design and Implementation of an Embedded Automatic Speech Recognition System
We present a new design of an Embedded Speech Recognition System. It combines the aspects of both hardware and software design to implement a speaker dependent, isolated word, sma...
Sujay Phadke, Rhishikesh Limaye, Siddharth Verma, ...
CHI
2004
ACM
16 years 5 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
115
Voted
CHI
2002
ACM
16 years 5 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
CHI
2001
ACM
16 years 5 months ago
Visualization components for persistent conversations
An appropriately designed interface to persistent, threaded conversations could reinforce socially beneficial behavior by prominently featuring how frequently and to what degree e...
Marc A. Smith, Andrew T. Fiore
SIGMOD
2004
ACM
95views Database» more  SIGMOD 2004»
16 years 5 months ago
Querying at Internet-Scale
We are developing a distributed query processor called PIER, which is designed to run on the scale of the entire Internet. PIER utilizes a Distributed Hash Table (DHT) as its comm...
Brent N. Chun, Joseph M. Hellerstein, Ryan Huebsch...