— We propose a method for component-based software and system development, where the interoperability between the different components is given special consideration. The method ...
We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interfaces development is centered around an all-en...
Robert Neches, James D. Foley, Pedro A. Szekely, P...
We present a new formalization of the algebraic hierarchy in Coq, exploiting its new type class mechanism to make practical a solution formerly thought infeasible. Our approach add...
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
The understanding of human physical and physiological signals and expressions, together with a growing processing and control capacity allows for new approaches in interactive sys...