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MHCI
2009
Springer
16 years 29 days ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
MHCI
2009
Springer
16 years 29 days ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
MHCI
2009
Springer
16 years 29 days ago
Expectations for user experience in haptic communication with mobile devices
The haptic modality – the sense of touch – is utilized very limitedly in current human-computer interaction. Especially in mobile communication, the haptic modality could prov...
Jani Heikkinen, Thomas Olsson, Kaisa Vää...
MIG
2009
Springer
16 years 29 days ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
CANDC
2009
ACM
16 years 28 days ago
Visualization and empowerment
Data visualization, commonly used to make large sets of numerical data more legible, also has enormous potential as a storytelling tool to elicit insights on long-standing social ...
Indhira Rojas, Wendy Ju