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» Model-based interface development
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110
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CHI
2007
ACM
16 years 2 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
88
Voted
CHI
2007
ACM
16 years 2 months ago
Evaluating experience-focused HCI
A growing trend in the field is the development of experience-focused HCI, which emphasizes the experience of using the technology, rather than the focus on the task that is chara...
Joseph Kaye
147
Voted
SIGMOD
2004
ACM
165views Database» more  SIGMOD 2004»
16 years 2 months ago
Industrial-Strength Schema Matching
Schema matching identifies elements of two given schemas that correspond to each other. Although there are many algorithms for schema matching, little has been written about build...
Philip A. Bernstein, Sergey Melnik, Michalis Petro...
SIGMOD
2004
ACM
189views Database» more  SIGMOD 2004»
16 years 2 months ago
A Holistic Paradigm for Large Scale Schema Matching
Schema matching is a critical problem for integrating heterogeneous information sources. Traditionally, the problem of matching multiple schemas has essentially relied on finding ...
Bin He, Kevin Chen-Chuan Chang
123
Voted
ICSE
2004
IEEE-ACM
16 years 2 months ago
Concerning Predictability in Dependable Component-Based Systems: Classification of Quality Attributes
One of the main objectives of developing component-based software systems is to enable efficient building of systems through the integration of components. All component models def...
Ivica Crnkovic, Magnus Larsson, Otto Preiss