The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
The current work presents the affective interface adaptations in the Musickiosk application. Adaptive interaction poses several open questions since there is no unique way of mappi...
Lori Malatesta, Amaryllis Raouzaiou, L. Pearce, Ko...
In this paper we present a novel method for desktop-to-mobile adaptation. The solution also supports end-users in customizing multi-device ubiquitous user interfaces. In particular...
Never before have so many information sources been available. Most are accessible on-line and some exist on the Internet alone. However, this large information quantity makes inte...
We present a system for real-time configuration of multimodal interfaces to Virtual Environments (VE). The flexibility of our tool is supported by a semantics-based representati...