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» Model-checking agent refinement
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63
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ATAL
2004
Springer
15 years 3 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
AAAI
2008
15 years 18 hour ago
Optimal Metric Planning with State Sets in Automata Representation
This paper proposes an optimal approach to infinite-state action planning exploiting automata theory. State sets and actions are characterized by Presburger formulas and represent...
Björn Ulrich Borowsky, Stefan Edelkamp
73
Voted
AAAI
2007
15 years 18 hour ago
Logic for Automated Mechanism Design - A Progress Report
Over the past half decade, we have been exploring the use of logic in the specification and analysis of computational economic mechanisms. We believe that this approach has the p...
Michael Wooldridge, Thomas Ågotnes, Paul E. ...
AAAI
2000
14 years 11 months ago
Integrating Equivalency Reasoning into Davis-Putnam Procedure
Equivalency clauses (Xors or modulo 2 arithmetics) represent a common structure in the SAT-encoding of many hard real-world problems and constitute a major obstacle to DavisPutnam...
Chu Min Li
84
Voted
ML
2006
ACM
113views Machine Learning» more  ML 2006»
14 years 9 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch