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AAAI
2012
13 years 7 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
CVPR
2000
IEEE
16 years 6 months ago
Multimodal Speaker Detection Using Error Feedback Dynamic Bayesian Networks
Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
RAS
2006
108views more  RAS 2006»
15 years 4 months ago
A computational model of intention reading in imitation
Imitation in artificial systems involves a number of important aspects, such as extracting the relevant features of the demonstrated behaviour, inverse mapping observations, and e...
Bart Jansen, Tony Belpaeme
VRST
1997
ACM
15 years 8 months ago
Image-based view synthesis by combining trilinear tensors and learning techniques
We present a new method for rendering novel images of flexible 3D objects from a small number of example images in correspondence. The strength of the method is the ability to sy...
Shai Avidan, Theodoros Evgeniou, Amnon Shashua, To...
ATAL
2010
Springer
15 years 5 months ago
Combining manual feedback with subsequent MDP reward signals for reinforcement learning
As learning agents move from research labs to the real world, it is increasingly important that human users, including those without programming skills, be able to teach agents de...
W. Bradley Knox, Peter Stone