Where does one attend when viewing dynamic scenes? Research into the factors influencing gaze location during static scene viewing have reported that low-level visual features con...
Parag K. Mital, Tim J. Smith, Robin L. Hill, John ...
This paper proposes to combine spatial and color coherency with the pixel-wise GMM to determine the background model. We first represent each pixel with a hybrid feature vector, w...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
Real-world action recognition applications require the development of systems which are fast, can handle a large variety of actions without a priori knowledge of the type of actio...
Portable high-quality sports cameras (e.g. head or helmet mounted) built for recording dynamic first-person video footage are becoming a common item among many sports enthusiasts...