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» Modeling Communication with Synchronized Environments
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PRIMA
2009
Springer
15 years 8 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
122
Voted
ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
15 years 7 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
150
Voted
ANSS
2004
IEEE
15 years 7 months ago
SENS: A Sensor, Environment and Network Simulator
Recent advances in micro electro-mechanical systems and VLSI lithography have enabled the miniaturization of sensors and controllers. Such minitiarization facilitates the deployme...
Sameer Sundresh, WooYoung Kim, Gul Agha
119
Voted
WSC
2008
15 years 5 months ago
Enhanced Bandwidth-Delay Based Routing Algorithm for a packet-switched virtual call centre environment
Traditionally call centres were based on circuit-switched systems. But with the advancement of communication technologies, call centres have shifted to packet-switched systems. Th...
Akinbola Adetunji, Hadi Larijani
DAC
2000
ACM
16 years 4 months ago
Synthesis and optimization of coordination controllers for distributed embedded systems
A main advantage of control composition with modal processes [4] is the enhanced retargetability of the composed behavior over a wide variety of target architectures. Unlike previ...
Pai H. Chou, Gaetano Borriello