In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
This paper considers the problem of performing tasks in asynchronous distributed settings. This problem, called DoAll, has been substantially studied in synchronous models, but th...
We investigate the problem of sleep/wake scheduling for low duty cycle sensor networks. Our work differs from prior work in that we explicitly consider the effect of synchronizati...
A new feature set suited for IP telephony is described. The user value of this feature set is discussed in terms of social science results. This feature set supports natural human ...
Tom Gray, Ramiro Liscano, Barry Wellman, Anabel Qu...
While logging events is becoming increasingly common in computing, in communication and in collaborative environments, log systems need to satisfy increasingly challenging (if not ...