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» Modeling Communication with Synchronized Environments
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WSC
2004
15 years 5 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
PODC
2003
ACM
15 years 9 months ago
Performing work with asynchronous processors: message-delay-sensitive bounds
This paper considers the problem of performing tasks in asynchronous distributed settings. This problem, called DoAll, has been substantially studied in synchronous models, but th...
Dariusz R. Kowalski, Alexander A. Shvartsman
ADHOC
2010
292views more  ADHOC 2010»
15 years 3 months ago
Sleep/wake scheduling for multi-hop sensor networks: Non-convexity and approximation algorithm
We investigate the problem of sleep/wake scheduling for low duty cycle sensor networks. Our work differs from prior work in that we explicitly consider the effect of synchronizati...
Yan Wu, Sonia Fahmy, Ness B. Shroff
131
Voted
FIW
2003
106views Communications» more  FIW 2003»
15 years 5 months ago
Context and Intent in Call Processing
A new feature set suited for IP telephony is described. The user value of this feature set is discussed in terms of social science results. This feature set supports natural human ...
Tom Gray, Ramiro Liscano, Barry Wellman, Anabel Qu...
TRUSTBUS
2007
Springer
15 years 9 months ago
The Meaning of Logs
While logging events is becoming increasingly common in computing, in communication and in collaborative environments, log systems need to satisfy increasingly challenging (if not ...
Sandro Etalle, Fabio Massacci, Artsiom Yautsiukhin