We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
This paper presents a novel shot segmentation algorithm on the H.264/AVC video, which operates in the compressed domain. First, the algorithm exploits the intra prediction mode hi...
In this work, we analytically study the complexity-performance trade-offs associated with video codecs based on the principle of source coding with side information at the decoder...
Maximum a posteriori (MAP) filtering using the HuberMarkov random field (HMRF) image model has been shown in the past to be an effective method of reducing compression artifacts i...
This paper describes Slepian-Wolf codes based on overlapped quasi-arithmetic codes, where overlapping allows lossy compression of the source below its entropy. In the context of s...
Xavier Artigas, Simon Malinowski, Christine Guille...