We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Much of recent research in representation schemes for solid modeling was focused on the extension of boundary representations to support non-manifold topologies. We introduce here...
The World Wide Web may be viewed as a graph each of whose vertices corresponds to a static HTML web page, and each of whose edges corresponds to a hyperlink from one web page to an...
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...