We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
In this paper, we propose a novel framework to jointly recover the illumination environment and an estimate of the cast shadows in a scene from a single image, given coarse 3D geo...
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Reconstruction algorithms for Optical Diffuse Tomography (ODT) rely heavily on fast and accurate forward models. Arbitrary geometries and boundary conditions need to be handled ri...
Jean-Charles Baritaux, S. Chandra Sekhar, Michael ...