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» Modeling Concurrency with Geometry
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PPOPP
2012
ACM
14 years 1 months ago
Synchronization views for event-loop actors
The actor model has already proven itself as an interesting concurrency model that avoids issues such as deadlocks and race conditions by construction, and thus facilitates concur...
Joeri De Koster, Stefan Marr, Theo D'Hondt
172
Voted
VISUALIZATION
2002
IEEE
15 years 11 months ago
Exploring Surface Characteristics with Interactive Gaussian Images (A Case Study)
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
VISUALIZATION
1999
IEEE
15 years 10 months ago
LOD-Sprite Technique for Accelerated Terrain Rendering
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
CGF
2000
110views more  CGF 2000»
15 years 5 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
TASE
2008
IEEE
15 years 6 months ago
An Optimization-Based Approach for Design Project Scheduling
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...
Ming Ni, Peter B. Luh, Bryan Moser