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» Modeling Concurrency with Geometry
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COMPGEOM
2010
ACM
15 years 11 months ago
Constructing Reeb graphs using cylinder maps
The Reeb graph of a scalar function represents the evolution of the topology of its level sets. In this video, we describe a near-optimal output-sensitive algorithm for computing ...
Harish Doraiswamy, Aneesh Sood, Vijay Natarajan
153
Voted
SIGGRAPH
1999
ACM
15 years 10 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder
IMR
1998
Springer
15 years 10 months ago
Boundary Layer Meshing for Viscous Flows in Complex Domains
High reynolds number ow simulations exhibit strong gradients normal to walls and across shear layers requiring much ner resolution of the solution in some directions compared to o...
Rao V. Garimella, Mark S. Shephard
VISUALIZATION
1997
IEEE
15 years 10 months ago
Architectural walkthroughs using portal textures
This paper outlines a method to dynamically replace portals with textures in a cell-partitioned model. The rendering complexity is reduced to the geometry of the current cell thus...
Daniel G. Aliaga, Anselmo Lastra
132
Voted
WETICE
1997
IEEE
15 years 10 months ago
Communication Visibility in Shared Virtual Worlds
Though the service of shared virtual worlds is an active area of research, little effort has been made to optimize such systems for urban world spaces. Tracking the motion, action...
Michael V. Capps, Seth J. Teller