Proof Animation™ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsiz...
Abstract. This work addresses the problem of querying moving objects databases. which capture the inherent uncertainty associated with the location of moving point objects. We addr...
Goce Trajcevski, Ouri Wolfson, Fengli Zhang, Sam C...
Almost all triangle mesh compression algorithms to date are driven by the mesh connectivity code. The geometry code usually employs a straightforward prediction method applied to ...
Many object classes, including human faces, can be modeled as a set of characteristic parts arranged in a variable spatial con guration. We introduce a simpli ed model of a deforma...