Sciweavers

3575 search results - page 561 / 715
» Modeling Concurrency with Geometry
Sort
View
TSMC
2008
98views more  TSMC 2008»
15 years 4 months ago
A New Active Visual System for Humanoid Robots
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
De Xu, Youfu Li, Min Tan, Yang Shen
JVCIR
2007
157views more  JVCIR 2007»
15 years 4 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
146
Voted
TOG
2002
208views more  TOG 2002»
15 years 4 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
ISVC
2010
Springer
15 years 3 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
TVCG
2010
160views more  TVCG 2010»
15 years 3 months ago
Robust Feature-Preserving Mesh Denoising Based on Consistent Subneighborhoods
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Hanqi Fan, Yizhou Yu, Qunsheng Peng