In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
We accurately capture the shape and appearance of a person's hairstyle. We use triangulation and a sweep with planes of light for the geometry. Multiple projectors and camera...
Sylvain Paris, Will Chang, Oleg I. Kozhushnyan, Wo...
Bi-lateral negotiations represent an important class of encounter in agent-based systems. To this end, this paper develops and evaluates a heuristic model that enables an agent to...
We explore the relation between the stochastic semantic associated to stochastic Concurrent Constrain Programming (sCCP) and its fluid-flow approximation. Writing the master equat...
We develop a game semantics for process algebra with two interacting agents. The purpose of our semantics is to make manifest the role of knowledge and information flow in the int...