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DIGRA
2003
Springer
15 years 3 months ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
DIGRA
2005
Springer
15 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
IE
2007
14 years 11 months ago
Capturing polymorphic creations: towards ontological heterogeneity and transmodiology
This paper addresses the vast practice encompassed under the placeholder term polymorphic creations: contemporary tie-ins, pervasive gaming, telematic arts and so on. A position i...
Christy Dena
WSPI
2008
14 years 11 months ago
Practices, Systems, and Context Working as Core Concepts in Modeling Socio-Technical Systems
This work draws on the cultural historical activity-theory and the theory of social systems to model socio-technical systems. The concepts of practice, system, and context work as ...
Heidrun Allert, Christoph Richter
CHI
2010
ACM
15 years 4 months ago
Postcolonial computing: a lens on design and development
As our technologies travel to new cultural contexts and our designs and methods engage new constituencies, both our design and analytical practices face significant challenges. We...
Lilly Irani, Janet Vertesi, Paul Dourish, Kavita P...