Message Sequence Charts (MSCs) are a well known language for specifying scenarios that describe how different actors (e.g., system components, people, or organizations) interact. M...
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Abstract. In current software components models, components do not encapsulate control, and are composed by connection mechanisms which pass control from component to component. Co...
In order to effectively validate the performance of software systems throughout their development cycle it is necessary to continuously build performance models from software mod...
We propose a model of routine sequence actions based on the Memory for Goals model. The model presents a novel process description for both perseveration and anticipation errors, ...
J. Gregory Trafton, Erik M. Altmann, Raj M. Ratwan...