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TITB
2008
126views more  TITB 2008»
14 years 10 months ago
Modeling Real-Time 3-D Lung Deformations for Medical Visualization
In this paper, we propose a physics-based and physiology-based approach for modeling real-time deformations of 3-D high-resolution polygonal lung models obtained from highresolutio...
Anand P. Santhanam, Celina Imielinska, Paul Davenp...
ECCV
1998
Springer
15 years 12 months ago
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Thomas Vetter, Volker Blanz
ICIP
1999
IEEE
15 years 11 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
IJCV
2006
158views more  IJCV 2006»
14 years 10 months ago
3D Structure Recovery and Unwarping of Surfaces Applicable to Planes
The deformation of applicable surfaces such as sheets of paper satisfies the differential geometric constraints of isometry (lengths and areas are conserved) and vanishing Gaussia...
Nail A. Gumerov, Ali Zandifar, Ramani Duraiswami, ...
93
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VRST
2004
ACM
15 years 3 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...