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CGI
2004
IEEE
15 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
CGF
2007
128views more  CGF 2007»
14 years 10 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
PAMI
2010
124views more  PAMI 2010»
14 years 4 months ago
Structural Approach for Building Reconstruction from a Single DSM
We present a new approach for building reconstruction from a single Digital Surface Model (DSM). It treats buildings as an assemblage of simple urban structures extracted from a li...
Florent Lafarge, Xavier Descombes, Josiane Zerubia...
MM
2004
ACM
229views Multimedia» more  MM 2004»
15 years 3 months ago
Generating 3D views of facial expressions from frontal face video based on topographic analysis
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Lijun Yin, Kenny Weiss
MICCAI
2000
Springer
15 years 1 months ago
Mixed Reality Merging of Endoscopic Images and 3-D Surfaces
In image-guided neurosurgery, "mixed reality" merging has been used to merge video images with an underlying computer model. We have developed methods to map intra-operat...
Damini Dey, Piotr J. Slomka, David G. Gobbi, Terry...