Sciweavers

4635 search results - page 252 / 927
» Modeling Design Knowledge on Structure
Sort
View
ATAL
2007
Springer
15 years 10 months ago
Agent coordination by trade-off between locally diffusion effects and socially structural influences
There were always two separated methods to make agent coordination: individual-local balance perspective and individualsociety balance perspective. The first method only considere...
Yichuan Jiang, Jiuchuan Jiang, Toru Ishida
IUI
1997
ACM
15 years 8 months ago
Inductive Task Modeling for User Interface Customization
This paper describes ActionStreams, a system for inducing task models from observations of user activity. The model can represent several task structures: hierarchy, variable sequ...
David Maulsby
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 2 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
KI
2010
Springer
15 years 2 months ago
Positions, Regions, and Clusters: Strata of Granularity in Location Modelling
Location models are data structures or knowledge bases used in Ubiquitous Computing for representing and reasoning about spatial relationships between so-called smart objects, i.e....
Hedda Rahel Schmidtke, Michael Beigl

Lecture Notes
700views
17 years 1 months ago
Foundations of Computer Science
"This course has two objectives. First (and obvious) is to teach programming. Second is to present some fundamental principles of computer science, especially algorithm desi...
Lawrence C Paulson