Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Our research and development activities in digital libraries raised relevant features in supporting Web information integration. Underlain by an in house multi-agent based architec...
Tarcisio Lima, Amit P. Sheth, Naveen Ashish, Mukes...
We introduce the notion of restricted Bayes optimal classifiers. These classifiers attempt to combine the flexibility of the generative approach to classification with the high ac...
Due to the large variation and richness of visual inputs, statistical learning gets more and more concerned in the practice of visual processing such as visual tracking and recogn...