The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
This paper describes a class of augmented surface elements which we call patchlets. Patchlets are planar surface elements generated from dense stereo vision 3D range images. Patch...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
Building a spatially consistent model is a key functionality to endow a mobile robot with autonomy. Without an initial map or an absolute localization means, it requires to concurr...
Thomas Lemaire, Cyrille Berger, Il-Kyun Jung, Simo...
Abstract— Particle Filters have been widely used as a powerful optimization tool for nonlinear, non-Gaussian dynamic models such as Simultaneous Localization and Mapping (SLAM) a...