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TCIAIG
2010
14 years 8 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
IKE
2004
15 years 3 months ago
Real-Time Decision Support System for Space Missions Control
- Space weather refers to conditions on the sun and in the solar wind, magnetosphere, ionosphere, and thermosphere that can influence the performance and reliability of space-borne...
João Moura Pires, Marta Pantoquilho, Nuno V...
ICTAI
2005
IEEE
15 years 7 months ago
Hybrid Learning Neuro-Fuzzy Approach for Complex Modeling Using Asymmetric Fuzzy Sets
A hybrid learning neuro-fuzzy system with asymmetric fuzzy sets (HLNFS-A) is proposed in this paper. The learning methods of random optimization (RO) and least square estimation (...
Chunshien Li, Kuo-Hsiang Cheng, Jiann-Der Lee
ICDM
2007
IEEE
132views Data Mining» more  ICDM 2007»
15 years 8 months ago
Learning What Makes a Society Tick
We present a machine learning methodology (models, algorithms, and experimental data) to discovering the agent dynamics that drive the evolution of the social groups in a communit...
Hung-Ching Chen, Mark K. Goldberg, Malik Magdon-Is...
TASLP
2002
109views more  TASLP 2002»
15 years 1 months ago
Particle methods for Bayesian modeling and enhancement of speech signals
This paper applies time-varying autoregressive (TVAR) models with stochastically evolving parameters to the problem of speech modeling and enhancement. The stochastic evolution mod...
Jaco Vermaak, Christophe Andrieu, Arnaud Doucet, S...