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TOG
2008
122views more  TOG 2008»
15 years 1 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
JECR
2000
123views more  JECR 2000»
15 years 1 months ago
Knowledgeable Agents for Search and Choice Support in E-commerce: A Decision Support Systems Approach
Software agents are a major innovation in how people use information systems, and they have parallels with how Decision Support Systems (DSS) support human decision-making. A DSS ...
Susan Sproule, Norman P. Archer
ICPR
2010
IEEE
15 years 27 days ago
Face Recognition At-A-Distance Using Texture, Dense and Sparse-Stereo Reconstruction
This paper introduces a framework for long-distance face recognition using dense and sparse stereo reconstruction, with texture of the facial region. Two methods to determine corr...
Ham Rara, Asem Ali, Shireen Elhabian, Aly A. Farag
ICIRA
2010
Springer
115views Robotics» more  ICIRA 2010»
15 years 13 days ago
A Resistance Compensation Control Algorithm for a Cable-Driven Hand Exoskeleton for Motor Function Rehabilitation
The resistance compensation, especially the friction compensation in the Bowden cable transmission is a difficult issue to be handled. Aimed to the resistance reduction requirement...
Shuang Wang, Jiting Li, Ruoyin Zheng
SIGSOFT
2010
ACM
14 years 11 months ago
Climate change: a grand software challenge
Software is a critical enabling technology in nearly all aspects of climate change, from the computational models used by climate scientists to improve our understanding of the im...
Steve M. Easterbrook