A computational agent model for monitoring and control of a virtual human agent’s resources and exhaustion is presented. It models a physically grounded intelligent decision maki...
We present a new algorithm to generate plausible motions for high-DOF human-like articulated figures in constrained environments with multiple obstacles. Our approach is general ...
Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manoc...
Many software systems would significantly improve performance if they could interpret the nonverbal cues in their user’s interactions as humans normally do. Currently, Intellige...
─Humans have a drive to maximize knowledge of the world, yet decision making data also suggest a contrary drive to minimize cognitive effort using simplifying heuristics. The tra...
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....