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» Modeling Human Decision Making in Cliff-Edge Environments
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VRST
2005
ACM
15 years 3 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
HRI
2006
ACM
15 years 3 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
87
Voted
QRE
2010
129views more  QRE 2010»
14 years 8 months ago
Improving quality of prediction in highly dynamic environments using approximate dynamic programming
In many applications, decision making under uncertainty often involves two steps- prediction of a certain quality parameter or indicator of the system under study and the subseque...
Rajesh Ganesan, Poornima Balakrishna, Lance Sherry
ECAL
2005
Springer
15 years 3 months ago
Evolving Neural Mechanisms for an Iterated Discrimination Task: A Robot Based Model
This paper is about the design of an artificial neural network to control an autonomous robot that is required to iteratively solve a discrimination task based on time-dependent s...
Elio Tuci, Christos Ampatzis, Marco Dorigo
ATAL
2009
Springer
15 years 4 months ago
Improving adjustable autonomy strategies for time-critical domains
As agents begin to perform complex tasks alongside humans as collaborative teammates, it becomes crucial that the resulting humanmultiagent teams adapt to time-critical domains. I...
Nathan Schurr, Janusz Marecki, Milind Tambe