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» Modeling Human Decision Making in Cliff-Edge Environments
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WWW
2006
ACM
15 years 10 months ago
Invisible participants: how cultural capital relates to lurking behavior
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...
Vladimir Soroka, Sheizaf Rafaeli
ACII
2007
Springer
15 years 1 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
IBPRIA
2003
Springer
15 years 2 months ago
A Colour Tracking Procedure for Low-Cost Face Desktop Applications
In this paper we present an environment for the tracking of a human face obtained from a real video sequence. We will describe the system and discuss the advantages and disadvanta...
Francisco J. Perales López, Ramon Mas, Miqu...
AAAI
2004
14 years 11 months ago
Skill Acquisition and Use for a Dynamically-Balancing Soccer Robot
Dynamically-balancing robots have recently been made available by Segway LLC, in the form of the Segway RMP (Robot Mobility Platform). We have addressed the challenge of using the...
Brett Browning, Ling Xu, Manuela M. Veloso
IAAI
2001
14 years 11 months ago
CARMA: A Case-Based Range Management Advisor
: CARMA is an advisory system for rangeland grasshopper infestations that demonstrates how AI technology can deliver expert advice to compensate for cutbacks in public services. CA...
Karl Branting, John D. Hastings, Jeffrey A. Lockwo...