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» Modeling Human Decision Making in Cliff-Edge Environments
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VRST
2005
ACM
15 years 7 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
WSC
2000
15 years 3 months ago
Anticipatory Planning Support System
A new approach to military operations, called Anticipatory Planning and Adaptive Execution, treats planning and execution as a tightly coupled, single process, and replaces reacti...
John R. Surdu, John M. D. Hill, Udo W. Pooch
AAMAS
2002
Springer
15 years 1 months ago
Adapting Populations of Agents
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
Philippe De Wilde, Maria Chli, Luís Correia...
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CEAS
2006
Springer
15 years 5 months ago
Fast Uncertainty Sampling for Labeling Large E-mail Corpora
One of the biggest challenges in building effective anti-spam solutions is designing systems to defend against the everevolving bag of tricks spammers use to defeat them. Because ...
Richard Segal, Ted Markowitz, William Arnold
CRITICAL
2005
15 years 3 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...