DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
The goal of testing is to discriminate between multiple hypotheses about a system--for example, different fault diagnoses--by applying input patterns and verifying or falsifying t...
Most real-world database applications manage temporal data, i.e., data with associated time references that capture a temporal aspect of the data, typically either when the data i...
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...