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CHI
2005
ACM
16 years 3 months ago
A comparison of LSA, wordNet and PMI-IR for predicting user click behavior
A predictive tool to simulate human visual search behavior would help interface designers inform and validate their design. Such a tool would benefit from a semantic component tha...
Ishwinder Kaur, Anthony J. Hornof
CHI
2005
ACM
16 years 3 months ago
Interactive search in large video collections
We present a search interface for large video collections with time-aligned text transcripts. The system is designed for users such as intelligence analysts that need to quickly f...
Andreas Girgensohn, John Adcock, Matthew L. Cooper...
ACMACE
2005
ACM
15 years 5 months ago
Interactive and enjoyable interface in museum
Exhibitions at a scientific museum are usually difficult for ordinary school pupils. To improve the issues of current explanation systems, we use Personal Data Assistant (PDA) dev...
Fusako Kusunoki, Takako Yamaguti, Takuichi Nishimu...
ACMACE
2009
ACM
15 years 9 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
CHI
2005
ACM
16 years 3 months ago
Automatic generation of high coverage usability tests
Software systems are often complex in the number of features that are available through the user interface and consequently, the number of interactions that can occur. Such system...
Renée C. Bryce