Sciweavers

1908 search results - page 124 / 382
» Modeling Human Interaction to Design a Human-Computer Dialog...
Sort
View
CHI
2008
ACM
16 years 3 months ago
Improving meeting capture by applying television production principles with audio and motion detection
Video recordings of meetings are often monotonous and tedious to watch. In this paper, we report on the design, implementation and evaluation of an automated meeting capture syste...
Abhishek Ranjan, Jeremy P. Birnholtz, Ravin Balakr...
CHI
2007
ACM
16 years 3 months ago
Modeling and understanding students' off-task behavior in intelligent tutoring systems
We present a machine-learned model that can automatically detect when a student using an intelligent tutoring system is off-task, i.e., engaged in behavior which does not involve ...
Ryan Shaun Joazeiro de Baker
ACMACE
2004
ACM
15 years 8 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
CHI
2005
ACM
16 years 3 months ago
Interaction design for literature-based discovery
Rapid growth in the scientific literature makes it increasingly difficult for scientists to keep abreast of findings outside their own narrowing fields of expertise. To help biome...
Meredith M. Skeels, Kiera Henning, Meliha Yetisgen...
ISWC
2003
IEEE
15 years 8 months ago
Towards a design framework for wearable electronic textiles
This paper presents a design framework for wearable electronic textiles. The focus is on the design and simulation issues that arise from the interaction of the electronic textile...
Thomas Martin, Mark T. Jones, Joshua Edmison, Ravi...