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CHI
2007
ACM
16 years 3 months ago
Studying antecedents of emotional experiences in interactive contexts
This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Manfred Thüring, Sascha Mahlke
100
Voted
NORDICHI
2006
ACM
15 years 9 months ago
One-dimensional force feedback slider: going from an analogue to a digital platform
This paper examines the use of motorized physical sliders with position and force as input and output parameters for tangible human computer interaction. Firstly, we present an an...
Ali Shahrokni, Julio Jenaro, Tomas Gustafsson, And...
CHI
2010
ACM
15 years 10 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
CHI
2010
ACM
15 years 10 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
100
Voted
CSCWD
2009
Springer
15 years 8 months ago
Ceramic tile design: A case study of collaborative New-Product Development in fashion-driven chains
This paper studies ceramic tile design chains, as representative of those collaborative New-Product Development (NPD) processes where the presence of very different origins of des...
María Jesús Agost, Pedro Company, Fe...