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CHI
2004
ACM
16 years 4 months ago
Affective sensors, privacy, and ethical contracts
Sensing affect raises critical privacy concerns, which are examined here using ethical theory, and with a study that illuminates the connection between ethical theory and privacy....
Carson Reynolds, Rosalind W. Picard
INFOVIS
2005
IEEE
15 years 10 months ago
Baby Names, Visualization, and Social Data Analysis
The NameVoyager, a web-based visualization of historical trends in baby naming, has proven remarkably popular. This paper discusses the display techniques used for smooth visual e...
Martin Wattenberg
ACMACE
2005
ACM
15 years 10 months ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...
CHI
2004
ACM
16 years 4 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
HRI
2011
ACM
14 years 8 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...