This paper presents two empirical usability studies based on techniques from Human-Computer Interaction HCI and software engineering, which were used to elicitate requirements fo...
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Shared physical workspaces allow people to maintain upto-the minute knowledge about others' interaction with the workspace. This knowledge is workspace awareness, part of the...
In this Special Interest Group (SIG) we plan to focus on discussions and activities surrounding the design of technologies to support families. Many researchers and designers stud...
Carman Neustaedter, Svetlana Yarosh, A. J. Bernhei...