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CHI
2004
ACM
16 years 3 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
2011
ACM
14 years 6 months ago
Dealing with death in design: developing systems for the bereaved
Increasingly, systems are being developed and used in ways that involve end of life issues such as death, dying, and bereavement. Yet design considerations and guidelines for tech...
Michael Massimi, Ronald M. Baecker
HAPTICS
2002
IEEE
15 years 8 months ago
Human Kinematic Factor for Haptic Manipulation: The Wrist to Thumb
The range of human kinematic motion as well as force resolution should be known for design of a haptic device. In addition, a haptic interface can be designed more easily when mas...
Keehoon Kim, Youngil Youm, Wan Kyun Chung
MHCI
2004
Springer
15 years 8 months ago
Butler: A Universal Speech Interface for Mobile Environments
Abstract. Speech interfaces are about to be integrated in consumer appliances and embedded systems and are expected to be used by mobile users in ubiquitous computing environments....
Botond Pakucs
MHCI
2004
Springer
15 years 8 months ago
Smartphone Views: Building Multi-device Distributed User Interfaces
Abstract. This paper introduces a prototype of a distributed user interface (DUI) on dual devices, a workstation and a Windows Mobilepowered smartphone. By porting the XML-complian...
Micael Sjölund, Anders Larsson, Erik Berglund