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» Modeling Image Textures by Gibbs Random Fields
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112
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CVPR
1997
IEEE
15 years 4 months ago
Learning Generic Prior Models for Visual Computation
This paper presents a novel theory for learning generic prior models from a set of observed natural images based on a minimax entropy theory that the authors studied in modeling t...
Song Chun Zhu, David Mumford
83
Voted
ICIAP
2007
ACM
16 years 20 days ago
Learning Repetitive Patterns for Classifying Non-Rigidly Deforming Texture Surfaces
In this paper, we address the relatively unexplored problem of classifying texture surfaces undergoing significant levels of non-rigid deformation. State-of-the-art texture classi...
Roman Filipovych, Eraldo Ribeiro
100
Voted
WACV
2002
IEEE
15 years 5 months ago
Range Synthesis for 3D Environment Modeling
In this paper a range synthesis algorithm is proposed as an initial solution to the problem of 3D environment modeling from sparse data. We develop a statistical learning method f...
Luz Abril Torres-Méndez, Gregory Dudek
118
Voted
CVPR
2007
IEEE
16 years 2 months ago
Metropolis-Hasting techniques for finite-element-based registration
In this paper, we focus on the design of Markov Chain Monte Carlo techniques in a statistical registration framework based on finite element basis (FE). Due to the use of FE basis...
Adeline M. M. Samson, Frédéric J. P....