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» Modeling Image Textures by Gibbs Random Fields
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157
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3DICA
2000
15 years 2 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
96
Voted
CVIU
2006
76views more  CVIU 2006»
15 years 20 days ago
Homeostatic image perception: An artificial system
This paper describes how a visual system can automatically define features of interest from the observation of a large enough number of natural images. The principle complements t...
Thomas Feldman, Laurent Younes
113
Voted
CVPR
2008
IEEE
16 years 2 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
CVIU
2007
152views more  CVIU 2007»
15 years 18 days ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
94
Voted
MICCAI
2002
Springer
16 years 1 months ago
Recognizing Deviations from Normalcy for Brain Tumor Segmentation
A framework is proposed for the segmentation of brain tumors from MRI. Instead of training on pathology, the proposed method trains exclusively on healthy tissue. The algorithm att...
David T. Gering, W. Eric L. Grimson, Ron Kikinis